
If the gameplay of God of War: Ascension was of a poor level then the whole experience would crumble beneath its own feet: thankfully, Santa Monica have created a title that becomes more increasingly enjoyable with every second that passes. This avalanche of interior emotion within him leads to some fast and frantic gameplay, a factor that those who have followed the franchise since its inception should be very used to. Of course, the general crux of the title is that Kratos is angry and monsters need to be killed, and the developers never once forget that but it's nice to see a generally interesting plot to follow as everything and everyone is beheaded.Įight years since the series' debut hit shelves and Kratos is still angry, blood stills flows in waterfalls from gaping wounds stretching from shoulder to shoulder, arm to arm, ear to ear and evil, yet awesomely designed and animated, characters stand between the player and his ultimate goal of the complete destruction of anyone and everyone that raises a weapon towards him. The franchise's strong points have never really had a gripping narrative at their centre but as a prequel to the original title, Ascension has a sense of intrigue that the others rarely have, with fans eager to have the gaps in the plot filled in by the writers. Tricked by Ares into butchering them, Kratos shatters the blood oath he has with the god of war and begins a path of vengeance to make all those pay that had a hand in the death of those he loved. Six months have passed since Kratos stood over the bodies of his wife and child, his fingers dripping with their blood. Not thirty seconds have passed since the Main Menu has gone by and already the player is being subjected to wide camera angles, sumptuous visuals, splashings of excessive gore and numerous angry roars from the protagonist: gaming's most violent character is back in a prequel to the original trilogy, ready to dish a three-course oriental menagerie of rage upon all those that stand in his way. The level title flashes up and the game begins. God of War: Ascension begins with Kratos breaking out of imprisonment whilst being taunted by an evil figure, before ripping their chest open with the end of the chains in a shower of gore and throwing them a hundred feet off the edge of a cliff.

Reviews // 16th Mar 2013 - 9 years ago // By Adam Woodward God of War: Ascension Review
